Monday, September 29, 2014

DICE Chapter 65

Sorry it's a bit late. I'm also finishing the manhwa adaption thingy. I'll stop taking any comments after Wednesday. The results will be out Friday. Oh, and check out the new long strip mode courtesy of Death Toll Scanslations. Enjoy~


29 comments :

  1. Splicer here!

    Shit, I compressed the JPEG raws in the RAR folder instead of the PNGs! The new rar folder is linked in our talk page at Drive! Sorry, sorry!

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    1. Where can i download all Chapters in one .rar folder ?

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    2. Splicer here. The message above was for Jin, from before we sorted my mistake out.

      As for your answer: nowhere.

      We make the chapters available for download in their spliced version only, each one when it is released comes with a link.

      We released individual panels with chapter 62 and the aggregators jumped at the opportunity to upload them: that's why you can see a lone 62 in places like Mangahere. Otherwise, the aggregators follow Lonemanga releases, which exist up to 56.

      If you search around, though, you will find a simple way to download each chapter as a compressed folder. I won't tell you what it is, though: we have decided we won't really make a fuss if aggregators rip off our releases (that's why we don't add credit pages), but we see no reason to make things easy for them, since they don't even bother to ask.

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  2. Great chapter. Thank you for your hard work :)

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  3. Thank you very much for the chapter!

    I wonder, Dong Tae said that he needs to save his dice, however I didn't see any dice fell out during the fight. Anybody can explain?

    And by beating each other up, do they mean until one of them lost all dice like what Moo Young did to others or what? Like Dong Tae already exclaimed that he is winning the fight when he only stopped Tae Bin movement?

    Confused here.

    Thank you again Jin Kim!

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    1. Time stop ability costs dice based on how much time he keeps it paused. As for the duel, my guess is just who can put the other out of battle condition first?

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  4. Thx for the fast release again :) Keep up the great work

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  5. So, I guess teleport has a version in which you teleport as soon as somebody touches you? That's quite broken.

    Anyway, does this mean that the translation has finally caught up with the issues?

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    1. Splicer here.

      Not "finally", we are in sync with South Korea since last week when we released 64.

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    2. Nice. From now on, the updates will be on sundays/mondays, then?

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    3. Splicer here.

      As you can see in the calendar, we will actually try Saturdays/Sundays, at least for now. Whether we will make it will depend on our availability and whether chapters are redraw-heavy or not. We managed 62 (56 pages) in one day of intense work, but 65 (41 pages) was actually more time-consuming because there were lots of redraws for Kfnmpah to do.

      So it's the usual with scanlation: we make no unbreakable promises, but will try our best.

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    4. wow! thank you guys for the fast release. :-) thank you, thank you, thank you so much!! :-)
      i'm thinking maybe you can set conditions for when your ability will be activated. like what you said, maybe taebin made a condition that whenever dong tae tries to punch or hit him while his not on his guard, he will automatically teleport somewhere else during that fight.
      im sure he thought this thoroughly in preparation for his fight against mooyung,.

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  6. Yayyyy now we can (hopefully when you three have time) read the latest chapters as they are released! Thanks again guys!!!

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  7. Appreciate you doing this. You are way ahead of every other website

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  8. Thanks for the release again!

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  9. Thank you so much for this!!! I guess teabin activated teleport at the exact time of timepause so that he will teleport when touched (touch = time unpauses = "in progress" teleport spell happens/continues upon contact)

    Anyway, thinking about it, timepause is useless for physical damage (unless you're using a bomb or AoE attack). Only hope is if using a weapon doesn't break timepause on the target. Or if you can cast pause/unpause/pause faster than teleport?

    I hope Taebin + Dongtae will team-up vs Mooyoung (a-la KDrama style)? Taebin broke-up to avoid collateral damage most likely and I'm thinking Eunju's unused dices will come into play in later chapter! Can't wait for the awesome! kekeke

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    1. Time pause might be good for setting up traps or escaping. Like for example pausing time and setting your foot up to trip your opponent. Or set things up to blast when he comes by, then running away and hiding to see it happen.

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  10. Thanks very much for the translations.

    Anyway, I was hoping for Taebin to beat the crap out of Dongtae the whole time..why, simple cause ever since he got the dices he act like he is unbeatable especially when after he got time pause ...also i wouldn't like it if time pause is invincible plus i wanna see him get beat up so badly lol..

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  11. Yes they both will waste a lot of dice points for reactivating and outsmarting each other. Should just team up instead.

    TS weakness surprises me. But I still think it is one of the best for a skilled user. Taebin is extremely skilled, so it will be best for him to finish off Dongtae and get TS ability. That won't happen though.

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  12. Thanks a lot. I like the story progression, but really. Does anybody like Dongtae?

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    1. Splicer here.

      I do, and not only Dongtae, I am probably Eunju's biggest (and even more probably only) fan. (*shocking!*)

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  13. I love you guys! Love how it comes out so fast!! Really u guys are the best

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  14. Awesome Thank YOUUUU!!!!

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  15. AAAHHHHHHH THANKS SOOO SO MUCH!!

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  16. Wait, why did Dongtae get a broke A-rank ability? Somebody's playing favorites here.

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